[Game] Samurai Shampoo
Play for free on Steam!
Samurai Shampoo is a melee-based roguelike dungeon crawler videogame where a fallen samurai must retrieve his stolen Shampoo. It was awarded second place overall game in the "Winnovation best-overall game" category.
Samurai Shampoo has been played by 20.000 unique players, and has 170 reviews on steam. On top of that, approval was granted by Nintendo for Nintendo Switch development.
Samurai Shampoo was originally created by 6 people in 10 weeks. Since then, I've released one major update with a teammate, and two major updates solo.
Some of my contributions post-launch:
- Redesigned all menus and UI elements to be more polished;
- Set up several playtests and collected player feedback on new systems and features
- Balanced several systems and items (Like 'chest room' spawn rates and potion statistics) as a response to player feedback;
- Developed a playable mobile version of samurai shampoo (unpublished)
- Improved Steam Store page. Improved screenshots and trailer, hired freelancer for capsule(s).
Some of my contributions during the initial development of Samurai Shampoo:
- Designed and implemented core systems like; the Entity-Component system, State machines and states, "Health point" system, Sound system, and luck system
- Researched best implementations of UI/UX (User Interface / User Experience, including 'game feel')
- Designed UI/UX and implemented them
- Tested implementations of UI/UX through playtesting
- showed leadership and mediator skills through steering the project when needed, making quick decisions when necessary, and mediate in the project group when needed
- Was pro-active by actively communicating with outsiders (Reviewers, judges, etc) and taking responsibility of multiple parts of the project.
- Designed and published the Steam Store page.
Samurai Shampoo was made in Unity using C#.





